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Project Time Management is a subset of project management that includes the processes required to ensure timely completion of the project. It includes processes such as the activity definition and sequencing processes. Each process has a set of input and a set of output. Each process also has a set of tools and techniques that are used to turn the input into output.


Reference Material to Study






What to Study?






Key Definitions



Activity
An element of work performed during the course of a project. (Normally has duration, cost, and resource requirements.)

Baseline
The original plan plus or minus approved changes.

Arrow Diagram Method (ADM)
A network diagramming technique in which activities are represented by arrows. The tail of the arrow represents the start and the head of the arrow represents the end of the activity. Activities are connected at points called nodes to illustrate the sequence in which activities are expected to be performed. Also called Activity-On-Arrow (AOA).

Backward Pass
The calculation of late finish and start dates for the uncompleted portions of all network activities. Determined by working backwards through the network logic from the project's end date.

Concurrent Engineering
Generally speaking, an approach to project staffing that calls for the implementors to be involved in the design phase. (sometimes confused with fast tracking.)

Crashing
Taking action to decrease the total project duration after analyzing a number of alternatives to determine how to get the maximum duration compression for the least cost.

Critical Activity
An activity on a critical path.

Critical Path
The series of activities which determines the earliest completion of the project. The critical path is usually defined as those activities with float less than or equal to a specified value (usually zero).

Critical Path Method (CPM)
A network analysis technique used to predict project duration by analyzing which path has the least amount of scheduling flexibility. Early dates are calculated using a forward pass; late dates are calculated using a backwards pass.

Data Date (DD)
The point in time that separates actual (historical) data from future (scheduled) data. Also called as-of date.

Dummy Activity
An activity of zero duration used to show a logical relationship in the arrow diagramming method. Dummy activities are used when logical relationships cannot be completely or correctly described with regular activity arrows. Dummies are shown graphically as a dashed line headed by an arrow.

Duration (DU)
The number of work periods (not including holidays and other non-working periods) required to complete an activity or other project element.

Early Finish Date (EF)
In the critical path method, the earliest possible date in which the uncompleted portions of an activity or project can complete. Can change as the project progresses.

Early Start Date (ES)
In the critical path method, the earliest possible date in which the uncompleted portions of an activity or project can start Can change as the project progresses.

Effort
The number of labor units required to complete an activity or other project element. Should not be confused with duration.

Event-on-Node
A network diagramming technique in which events are represented by boxes (or nodes) connected by arrows to show the sequence in which the events are to occur.

Fast Tracking
Compressing the project schedule by overlapping activities that would normally be done in sequence (such as design and construction).

Float
The amount of time that an activity may be delayed from its early start without delaying the project finish date. (Also called slack, total float, and path float).

Forward Pass
The calculation of the early start and early finish dates for the uncompleted portions of all network activities.

Free Float (FF)
The amount of time an activity can be delayed without delaying the early start of any immediately succeeding activities.

Gantt Chart
A graphic display of schedule-related information using bars.

Hammock
An aggregate or summary activity.

Hanger
An unintended break in a network path. Hangers are usually caused by missing activities or missing logical relationships.

Lag
A modification of a logical relationship which directs a delay in the successor task.

Late Finish Date (LF)
In the critical path method, the latest possible date that an activity may be completed without delaying a specified milestone (usually the project finish date).

Late Start Date (SF)
In the critical path method, the latest possible date that an activity may begin without delaying a specified milestone (usually the project finish date).

Lead
A modification of a logical relationship which allows an acceleration of the successor task. For example, in a FS relationship with a 10 day lead, the successor can start 10 days prior to the completion of the predecessor.

Level of Effort (LOE)
Support type activity (e.g., vendor or customer liaison) that does not readily lend itself to measurement of discrete accomplishment. Generally characterized by a uniform rate of activity over a specific period of time.

Logical Relationship
A dependency between two project activities or between an activity and a milestone. Four possible types: FS, FF, SS, and SF. (see logical relationships under concepts).

Master Schedule
A summary level schedule which identifies the major activities and milestones.

Milestone
A significant event in the project, usually completion of a major deliverable.

Milestone Schedule
A summary level schedule which identifies the major milestones.

Path Convergence
In mathematical analysis, the tendency of parallel paths of approximately equal duration to delay the completion of the milestone where they meet.

Precedence Diagram Method (PDM)
A network diagramming technique in which activities are represented by nodes. Activities are linked by precedence relationships to show the sequence in which the activities are to be performed.

Program Evaluation and Review Technique (PERT)
An event-oriented network analysis technique used to estimate project duration when there is a high degree of uncertainty with the individual activity duration estimates.

Project Network Diagram
Any schematic display of the logical relationships of project activities. Always drawn from left to right to reflect project chronology. Often incorrectly referred to as a "PERT chart".

Remaining Duration (RDU)
The time needed to complete an activity.

Resource Leveling
Any form of network analysis in which start and finish dates are driven by resource management concerns.

Resource-Limited Schedule
A project schedule whose start and finish dates reflect expected resource availability. The final project schedule should always be resource limited.

Scheduled Finish Date (SF)
The point in time work was scheduled to finish on an activity. The scheduled finish date is normally within the range of dates delimited by the early finish date and the late finish date.

Scheduled Start Date (SS)
The point in time work was scheduled to start on an activity. The scheduled start date is normally within the range of dates delimited by the early start and late start dates.

Slack
Synonymous with float.

Time-Scaled Network Diagram
Any project network diagram drawn is such a way that the positioning and length of the activity represents its duration. Essentially, it is a bar chart that includes network logic.

Total Float
Synonymous with float.

Work Item
Synonymous with activity.




Time Management Processes



Activity Definition



Activity Sequencing



Activity Duration Estimating



Schedule Development



Schedule Control




Time Management Concepts



Scheduling Charts



Hard Coded Constraints




Time Management Concepts
Diagram Techniques



Precedence Diagram Method (PDM)



Arrow Diagram Method (ADM)



Conditional Diagramming Methods




Sample Questions


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